It is Rebelstar's place in the advancing of Julian Gollop's games that resonates today. Rebelstar Raiders was originally released for the 48k ZX Spectrum in 1984 by Red Shift Ltd, a war games publisher who had also released Gollops space strategy game Nebula. "But Telecomsoft were correct, single player made it a much more commercial product." Skip to main content Due to a planned power outage on Friday, 1/14, between 8am-1pm PST, some services may be impacted. ![]() ![]() "I wish I'd had more time to spend on the AI, but I was pretty hard-pressed to get it done, and by the time I'd finished it, my college tutors thought I'd disappeared!" laments Julian. Rebelstar Raiders - Scenario 1 - Moonbase (1984)(Red Shift)aPlatformZX SpectrumReleased1984Published byRed Shift. And while the game had a sure-fire way of 'cheating' the AI, it generally represented a stiff challenge to the average player. DESCRIPTION Rebelstar is a 1 or 2 player futuristic strategic wargame. Desperately repelling the robotic defenders, providing cover fire as ammunition dwindles, before deciding whether to make a break down the long corridor that leads to the enemy computer is just one of the many tactical situations the player can find themselves in. Each character is allotted a certain number of action points which are used mainly for movement and gun play, with opportunity fire giving the, um, opportunity to fire out of turn.
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